Chromecast and its Achilles’ heel

I returned my Chromecast. I played with it for about a week but I found its Achilles’ heel the moment I casted my first video. This is how it happened.

I have a secondary TV where I wanted to be able to watch Hulu and other media channels without spending too much money. After some investigation, I found that one of the cheapest solutions was Chromecast, at only $35.

Two features in particular caught my attention: Chromecast is a small dongle that connects to the HDMI port of any TV, and any device with Android, iOS or Windows can be used to stream a video to your TV. Since I normally stream videos to my Xbox 360 using my Dell Venue 8 Pro (the Play feature included in Windows 8.1 is awesome), I thought it would be very convenient to do a similar thing with Chrome and its Google Cast extension. I didn’t need anything else!

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The curious case of the expanding smartphone

It all started like this: mobile phones were big, heavy and difficult to hold. Fortunately, my first mobile phone was a Motorola that looked a lot like this one and it was small enough to fit in my pocket; however I still remember how uncomfortable was to walk with it given its bulky antenna and thick body.

As time passed by, mobile phones got smaller, lighter and more powerful. Any phone today is more powerful than the computer that brought us to the Moon. It felt like the microscopic mobile phone was closer than ever. That was the dream, those were the good times.

Then the world went crazy… and this happened:

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People answering your questions, the future of the search industry?

How would you find out which real estate website has the most up-to-date listings? how would you figure out which mobile carrier has better coverage in certain neighborhood of your city?

10 years ago, you could type keywords in a website like Google and hope to find the answer. Today, you have more and (sometimes) much faster options: websites that understand the meaning of the sentence you wrote, like WolframAlpha, intelligent virtual assistants that provide direct answers to simple questions, like Siri, Google Now or Cortana, and even apps or websites whose sole purpose is to connect someone asking a question with someone who knows the answer, like Jelly or Quora.

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Is P2P the future of Bitcoin exchanges? Interview with Ximo Guanter, Co-Founder of Coinffeine

Much has been written about Bitcoin in the last few days: the demise of Mt.Gox triggered a wave of doubts about the cryptocurrency and the current ways of exchange. However, there are several initiatives trying to improve this situation and today we are interviewing Ximo Guanter, Co-Founder of Coinffeine, a peer-to-peer Bitcoin exchange platform.

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Have Facebook and Twitter lost their innovative soul?

The MIT Technology Review named the top 50 smartest companies and Fast Company named the top 50 most innovative companies of the year. Not surprisingly Microsoft was not named on them as innovations stalled in part due to its soul searching. Surprisingly though, Facebook and Twitter were not on those lists either. Last year they were the poster child of innovation, where are they now?

Fast Company had an explanation as to why they were not on the list: they talked about how they didn’t do innovations, which is true, but the real question is why. One word: IPO.

Doing an IPO changes everything. Whether you like it or not, your number one priority is not your users anymore but your investors, at least for the time being. Investors want only one thing: growth. Once you show growth then you have earned your investors’ trust. Facebook’s biggest achievement last year was not coming from innovation but from revenue. Not a small task by any means, they accomplished mobile monetization. Twitter is struggling to get there too, but they are already focused on that issue.

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3 lessons to learn from Flappy Bird’s success

You’re probably tired of reading about Flappy Bird, right? Nobody blames you. The game became the #1 free app on the iOS App Store with 50 million downloads. Dong Nguyen, the developer, reportedly earned $50,000 per day through banner ads. In fact, it was so popular that the developer got apparently overwhelmed and removed it from the App Store.

The situation is specially interesting given that there isn’t any big game corporation behind; it’s just an indie developer that created a simple and addictive game. These are the 3 key lessons we can learn from it.

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Wearables are not for everyone

Tell me, do you find interesting a watch that monitors your blood glucose levels or your heartbeats? I don’t. Sure, I’d be interested in knowing how it works but, would I buy one just because of that? No.

Since all the rumors of the iWatch started, I got really excited about the possibilities. I imagined a light wristband that I could use to talk to Siri and check my phone notifications without taking it out of my pocket. Now all I hear about is sleep patterns, glucose levels and heartbeats. Not my cup of tea.

Don’t get me wrong, I like activity trackers, I own a Fitbit One after all. But its gamification factor is what actually caught my attention. If it was all about accounting for my daily steps, I would have already stopped using it, but competing with my friends makes the whole experience a new one each day. I completely agree with Alvaro that smart sensors are the future: little gadgets making our lives easier, more productive or even more fun, is the next big thing.

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Will Paper kill the original Facebook app?

Facebook announced yesterday a new standalone app: Paper. I’ll admit that I was skeptical at first: another reading app? what can Paper provide that Flipboard or Pulse don’t already? But then I looked at all the possibilities that Paper actually has and, well, now I think that Facebook could be on the verge of cannibalizing its main app.

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The next battle is not just about wearables but smart sensors

This year’s CES was filled with tons of interesting technologies such as bendable super-high-resolution TVs, new computers that have multiple OSs, wearables, and other cool stuff. What really caught my attention was the hype around smart sensors: every year there is a lot of hype about certain technologies that do not stick (remember 3D?), but I think this one is going to, although not how we think it will.

There is a lot of chatter around wearables, but I think it is a limiting term if we think about the core technology: the smart sensor. A wearable is just a series of sensors that can process data in the environment and communicate with the user and a network fitted to be on a human. The Fitbit is a great example of this, it hangs in your wrist and senses step movements and altitude changes, which it then processes and gives the user clear actionable data through the LED screen and through their apps (web and mobile). Another example of a wearable is the Mimo baby monitor which is embedded in a pajama and keeps track of your baby’s vitals and lets you know if anything goes wrong through your mobile device.

Another buzz word going on around right now is the Internet of Things. Whenever there is a new buzz word, everybody tries to define it. For me, it’s comprised of two categories: the first is the miniaturization of a PC/Mobile Device (think of an ATM or Auto dashboard) and the second is the application of smart sensors. This second one has a huge potential and wearables are part of this category even though the industry thinks they are not.

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